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#console wars

Nerds Without Pants Episode 63: Killer Community Cuts

That beat is Rare!

Well hello there! It’s time for another excellent community-driven episode of Nerds Without Pants. What does that mean, exactly? It means a bunch of fun, random, bite-sized topics. We are joined by Casey to talk about Pokemon, Drakengard 3, a look at some of our favorite consoles, piracy, and more!

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Nerds Without Pants Episode 51: Community Chest

Our community chest is firm, yet supple.

I'm up against a deadline folks, so I will have to keep this description of Nerds Without Pants brief. See what I did there? Ahem.

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Nerds Without Pants Episode 25: One Box to Rule Them All

I said a flip, flop, the flippy the flippy to the flip flip flop...

Hi, we’re Nerds Without Pants, and we would like to bring you this podcast that you can never share with anyone you know, and for the low, low price of 499.99. If you don’t like that, you can listen to the radio. Actually, never mind. Feel free to share this with anyone and everyone. We’re sorry. (In case you didn’t figure it out, this week is all about the Xbox One.)

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Sony Declares War

Fire up the blogs, forums, and comments, people--the Console Wars are back!

On February 20th, Sony unleashed the opening volley in what could very well be the next generation of the fabled Console Wars with the introduction of the PlayStation 4. The message was clear: “We messed up with the PS3 and let our ego get the better of us. But we’re learning from our mistakes, and we’re taking the fight to our competitors.” From the opening song “Monster Hospital” by Metric to the strategic use of classic PlayStation cues for speakers at the conference, it seems like Sony is embracing the now storied history of the PlayStation brand and is ready for a hell of a battle with Microsoft and Nintendo.

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Hyperdimension Neptunia Review

As I sit here, pondering how to approach a review for the game Hyperdimension Neptunia, my mind begins to wander...

What did I ever do to deserve this?

There's so much disappointment in virtually every aspect of Hyperdimension Neptunia. The concept is creative but doesn't work. The characters were created with seemingly no purpose except to be viewed as borderline risque versions of the companies or consoles they represent. The battle system, while operable, is completely convoluted, offering players too many meaningless, worthless attack options that grow to be too complex for any sort of general consumption. There are so many issues, it's hard to tell where to begin.

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